traveling salesman problem - definizione. Che cos'è traveling salesman problem
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Cosa (chi) è traveling salesman problem - definizione

NP-HARD PROBLEM IN COMBINATORIAL OPTIMIZATION
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  • 1) An ant chooses a path among all possible paths and lays a pheromone trail on it. 2) All the ants are travelling on different paths, laying a trail of pheromones proportional to the quality of the solution. 3) Each edge of the best path is more reinforced than others. 4) Evaporation ensures that the bad solutions disappear. The map is a work of Yves Aubry [http://openclipart.org/clipart//geography/carte_de_france_01.svg].
  • Ant colony optimization algorithm for a TSP with 7 cities: Red and thick lines in the pheromone map indicate presence of more pheromone
  • Solution of a TSP with 7 cities using a simple Branch and bound algorithm. Note: The number of permutations is much less than Brute force search
  • Solution to a symmetric TSP with 7 cities using brute force search. Note: Number of permutations: (7−1)!/2 = 360
  • Creating a matching
  • Solution of a travelling salesman problem: the black line shows the shortest possible loop that connects every red dot.
  • Nearest Neighbour algorithm for a TSP with 7 cities. The solution changes as the starting point is changed
  • An example of a 2-opt iteration
  • Using a shortcut heuristic on the graph created by the matching above
  • Symmetric TSP with four cities
  • William Rowan Hamilton

Travelling salesman problem         
The travelling salesman problem (also called the travelling salesperson problem or TSP) asks the following question: "Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each city exactly once and returns to the origin city?" It is an NP-hard problem in combinatorial optimization, important in theoretical computer science and operations research.
travelling salesman problem         
<algorithm, complexity> (TSP or "shortest path", US: "traveling") Given a set of towns and the distances between them, determine the shortest path starting from a given town, passing through all the other towns and returning to the first town. This is a famous problem with a variety of solutions of varying complexity and efficiency. The simplest solution (the brute force approach) generates all possible routes and takes the shortest. This becomes impractical as the number of towns, N, increases since the number of possible routes is !(N-1). A more intelligent algorithm (similar to {iterative deepening}) considers the shortest path to each town which can be reached in one hop, then two hops, and so on until all towns have been visited. At each stage the algorithm maintains a "frontier" of reachable towns along with the shortest route to each. It then expands this frontier by one hop each time. {salesman problemmoscato/TSPBIB_home.html">Pablo Moscato's TSP bibliography (http://densis.fee.unicamp.br/travelling salesman problemmoscato/TSPBIB_home.html)}. {Fractals and the TSP (http://ing.unlp.edu.ar/cetad/mos/FRACTAL_TSP_home.html)}. (1998-03-24)
traveling salesman problem         
<spelling> US spelling of travelling salesman problem. (1996-12-13)

Wikipedia

Travelling salesman problem

The travelling salesman problem (also called the travelling salesperson problem or TSP) asks the following question: "Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each city exactly once and returns to the origin city?" It is an NP-hard problem in combinatorial optimization, important in theoretical computer science and operations research.

The travelling purchaser problem and the vehicle routing problem are both generalizations of TSP.

In the theory of computational complexity, the decision version of the TSP (where given a length L, the task is to decide whether the graph has a tour of at most L) belongs to the class of NP-complete problems. Thus, it is possible that the worst-case running time for any algorithm for the TSP increases superpolynomially (but no more than exponentially) with the number of cities.

The problem was first formulated in 1930 and is one of the most intensively studied problems in optimization. It is used as a benchmark for many optimization methods. Even though the problem is computationally difficult, many heuristics and exact algorithms are known, so that some instances with tens of thousands of cities can be solved completely and even problems with millions of cities can be approximated within a small fraction of 1%.

The TSP has several applications even in its purest formulation, such as planning, logistics, and the manufacture of microchips. Slightly modified, it appears as a sub-problem in many areas, such as DNA sequencing. In these applications, the concept city represents, for example, customers, soldering points, or DNA fragments, and the concept distance represents travelling times or cost, or a similarity measure between DNA fragments. The TSP also appears in astronomy, as astronomers observing many sources will want to minimize the time spent moving the telescope between the sources; in such problems, the TSP can be embedded inside an optimal control problem. In many applications, additional constraints such as limited resources or time windows may be imposed.